Now that you can create loops, it is time to move on to learning how to create graphics. This chapter covers:
The Cartesian coordinate system, shown in
Figure fig.Cartesian_coordinates_2D (Wikimedia Commons),
is the system most people are used to when plotting graphics. This is the system taught in school.
The computer uses a similar, but somewhat different, coordinate system. Understanding
why it is different requires a quick bit of computer history.
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#0 /var/www/datas/dossiers_personnels/sebastien/Projets/Projets Python/programarcadegames.com/traduction/06_intro_to_graphics.php(27): figure('fig.Cartesian_c...', 'chapters/05_int...', 'Cartesian coord...', 70)
#1 {main}
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